Decaylight Studios is independent and small. We write the code, model the assets, cut the audio, and answer the email. There is no publisher setting a date, which is the only reason the build status page on this site can be honest.
Our first game is Signal Rot: four-player co-op horror set in 1987 beneath the Qattara Depression, where a buried archive hunts the crew by the sound of their real voices and slowly gets better at reproducing them. It runs on Unity 6.3 LTS with FishNet and Steamworks.NET, targeting Windows on Steam at €4.99.
The name is the thesis. Decaylight is the last usable light coming off something that is already going. It is what a resin torch gives you three hundred metres down, and it is roughly how much certainty you get to work with in one of our games.